One Hour: Lost Asylum review

Company:
One Hour
Location:
Paris, France
Synopsis:
A psychiatric hospital closed its doors in 1952 following a bloody incident involving a patient murdering several doctors. Since then, he was never seen again but strange things have been reported from the abandoned building. Are you brave enough to find out what is going on?
Date we visited:
26 November 2017
Price at time of visit:
€27.50 per person
Goats attended:
Daiman, Jenny, Paul, Bharath
Did we escape?
Yes – with just under 4 minutes to spare
Value for money
7/10This was a fun game and the price is fair for what the room offers.
Daiman
6/10At €27.50 pp this room this was a competitive price. The foyer was welcoming and the staff were friendly. We were also greeted with refreshments and sweets which was a nice touch. Story was a bit lacking but overall a good experience.
Jenny
7/10At just under £25 per person in British money, it’s the standard price for an escape room, but with a lot to offer with multiple rooms and clever ideas.
Paul
7/10We paid €27.50 per person and for what you get I reckon it is value for money with the amount you have to do and the overall experience you get.
Bharath
Theming
8/10Given that we were supposed to be in an asylum, the set was immersive and natural – the space didn’t feel dressed at all. The sound/music also contributed to the atmosphere.
Daiman
5/10I feel the set design was standard although they did add padded rooms to give off the element of a psyche ward. Overall the sets were just rooms with objects in which were not always linked to the theme.
Jenny
8/10The set looked very authentic and realistic and made you feel that you were really in the situation of escaping from a lost asylum.
Paul
8/10I liked the theming of this room. It was dark at times and dirty in certain areas which added to the asylum feeling.
Bharath
Uniqueness
8/10The realistic set, coupled with some player specific tasks, meant that the room was very distinct from a lot of games that we’ve played.
Daiman
5/10There were some new elements with the splitting up of the teams, however the puzzles were not overly exciting or logical.
Jenny
8/10We got split up in innovative ways which messed with our minds, plus they had some effective scares in there.
Paul
8/10They split our team up which was fun and they tried to play with our minds which made the experience much more interesting.
Bharath
Puzzles
7/10There were some unique, but difficult, tasks to complete in this game. There were moments that forced cooperation within the team and some fun interactions with the environment.
Daiman
6/10The puzzles were quite hard in parts but with a hint we were able to solve them. There was little skill needed for this room but mental agility was required in a couple of parts. I did like one game which kept to theme but due to peoples mind seeing different things this was hard for us to decipher.
Jenny
7/10The puzzles here are quite tough. They said only 23% of people escape the easier version of the room and we were given the harder one which even less people escape from! The games are pretty much all logic and there is little repetition. They are all solvable, but you will need some hints along the way due to the difficulty level.
Paul
7/10The puzzles were of a high level of difficulty in this room, with a lot to do, which is shown in the low success rate (23%) that teams have in this room. Not much skill was needed but there were a lot of puzzles to do so that kept us busy.
Bharath
The good
This game had a real atmosphere to it and a very natural, unstaged feel. There were also a few ‘events’ that occurred over the course of the 60 mins.
Daiman
I really liked the separation of team members and the ‘twist’ that they add to the adventure. The host was nice and there were some great ideas but needed a bit more of a delivery in the story and puzzles.
Jenny
Their mind playing with us was a clever idea which added an extra dimension to the game. The games were mostly really enjoyable and the environment was fun to play in. Complimentary drinks and sweets on arrival was a nice touch.
Paul
The fact the hosts tried to play with our minds and add a fear factor to the room is what did it for me.
Bharath
The bad
The story was slightly muddled and the opening section could alienate some players.
Daiman
I feel that there needed to be more puzzles which involved skill and logic.
Jenny
There is little for me to put here. They did everything well. One small annoyance was the lack of light at the beginning.
Paul
Nothing was really that bad with the room. Maybe a few skill games to add a bit of variety.
Bharath
Overall scores
-
Value for money - 6.75/10
6.8/10
-
Theming - 7.25/10
7.3/10
-
Uniqueness - 7.25/10
7.3/10
-
Puzzles - 6.75/10
6.8/10